Quests
Live in Early AccessQuests & NPCs
Marked questgivers, a guide that paths you there, and a class trial at level 9.
If you've played a theme-park MMO, the language is familiar on sight: a gold ! over a head means a new quest, a ? means a reward waiting to be claimed. What's different is the guide — a glowing orb that circles your character and actively paths you to the next thing to do, whether that's a monster to kill or the NPC to turn in to.
Head markers
! and ?, color-coded
Markers float over NPC heads and update several times a second as you move through the city. The color tells you the state at a glance — a quest you haven't started, one in progress, or one that's ready to hand in — so you never have to open a menu to read the room.
The guidance orb
A guide that paths you
Let it smart-pick your most relevant objective and it leads the way — to the closest matching monster for a slay or gather step, then swinging to the turn-in NPC once you're done. Want to focus a specific quest? Pin it and the orb locks onto that one until you clear it.
The kinds of quests you'll take
Slay
Clear out a target enemy — the orb points to the nearest one, then back to the giver.
Gather
Collect drops from monsters; the guide leads you to whatever drops what you need.
Deliver
Carry a letter or package between NPCs, sometimes returning to where you started.
Chains
Multi-step questlines that walk you across the city, one NPC to the next.
Cost gates
Some turn-ins require a gold payment or a minimum level before they'll complete.
Class trial
A special questline around level 9 that sets your class for good.
Quests reward XP, gold, and items on turn-in, and they can combine objectives — kill and gather and pay a toll on the same step. Reaching a class trial sets your profession; read more on the Classes & Skills page.
Your first hour in Argent City
The opening isn't a wall of text — it's a tutorial that teaches by doing. It starts with a quest called Cadet's First Call and Senna, the Novice Navigator, who points you at the people who run the city. You meet the blacksmith, the tailor, and the physician, run a few errands, and come out the other side knowing how the world works — not having read about it.
Some of the people you'll meet
See it for yourself
Early Access is live and free. Jump in, try the systems on this page, and tell us what works on Discord.
More systems
All systems →Classes & Skills
Four classes, four real roles, and skill trees you build by hand.
Progression & Stats
Earn levels, then spend every point yourself.
The Forge
Socket and upgrade your gear — if you're willing to gamble the gold.
Loot & Gear
Chase the god-roll, claim the drop, fill fourteen slots.
Combat & Enemies
Action combat that fires the instant you click — against 30+ creatures.
Dungeons
Timed, server-wide wave events you race the clock to clear.
Party & Social
Party of five, shared XP, safe trades, live chat.